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用ZBrush和Unreal Engine5(Metahuman)打造3D虛擬角色
Udemy MOOC / Non-credit 0

用ZBrush和Unreal Engine5(Metahuman)打造3D虛擬角色

About this course

掌握次世代遊戲角色製作技術,用世界先進Unreal5引擎,Metahuman流程,包含Maya骨架設定和逼真的角色表情,非常重視臉部的製作,人體解剖學,Marvelous Designer製作衣服,70小時的角色全流程製作寶典,各式輔助素材讓你學習收穫滿滿!模型建立:使用Metahuman基礎模型來調整,ZBrush雕塑使用掃描模型和置換貼圖混和運用,增加模型細節和逼真度Marvelous designer製作衣服(補充教學)人體解剖學:臉部骨骼肌肉分析及雕塑身體骨骼肌肉分析及雕塑紋理和貼圖:運用Substance Painter創建逼真的皮膚貼圖創建高品質的紋理貼圖毛髮:瞭解如何運用Maya Xgen毛髮模擬器創建毛髮效果建立自然的頭髮效果與細節將毛髮導入Unreal Eigine燈光和渲染:在Unreal5裡調整燈光和陰影,創建逼真的照明效果Unreal5設置材質球,貼圖設定最佳化燈光和算圖設置,提高效率和效果

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51/100

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8/35
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12/20

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What you'll learn

  • character modeling techniques
  • facial anatomy and muscle structure
  • creating realistic character expressions
  • using Marvelous Designer for clothing
  • lighting and rendering in Unreal Engine 5

Course objectives

  • to master next-generation game character production techniques
  • to understand human anatomy in character design
  • to create high-quality textures and materials
Game Design 3D & Animation #3d modeling #texturing #lighting #rendering #unreal engine 5 #human anatomy #character design #zbrush #marvelous designer #metahuman #facial animation
$84.99

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