Udemy
MOOC / Non-credit
0
用ZBrush和Unreal Engine5(Metahuman)打造3D虛擬角色
About this course
掌握次世代遊戲角色製作技術,用世界先進Unreal5引擎,Metahuman流程,包含Maya骨架設定和逼真的角色表情,非常重視臉部的製作,人體解剖學,Marvelous Designer製作衣服,70小時的角色全流程製作寶典,各式輔助素材讓你學習收穫滿滿!模型建立:使用Metahuman基礎模型來調整,ZBrush雕塑使用掃描模型和置換貼圖混和運用,增加模型細節和逼真度Marvelous designer製作衣服(補充教學)人體解剖學:臉部骨骼肌肉分析及雕塑身體骨骼肌肉分析及雕塑紋理和貼圖:運用Substance Painter創建逼真的皮膚貼圖創建高品質的紋理貼圖毛髮:瞭解如何運用Maya Xgen毛髮模擬器創建毛髮效果建立自然的頭髮效果與細節將毛髮導入Unreal Eigine燈光和渲染:在Unreal5裡調整燈光和陰影,創建逼真的照明效果Unreal5設置材質球,貼圖設定最佳化燈光和算圖設置,提高效率和效果
D
51/100
CourseAsk score
- What the provider tells you
- 31/45
- Who stands behind it
- 8/35
- How complete the listing is
- 12/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- character modeling techniques
- facial anatomy and muscle structure
- creating realistic character expressions
- using Marvelous Designer for clothing
- lighting and rendering in Unreal Engine 5
Course objectives
- to master next-generation game character production techniques
- to understand human anatomy in character design
- to create high-quality textures and materials
Game Design
3D & Animation
#3d modeling
#texturing
#lighting
#rendering
#unreal engine 5
#human anatomy
#character design
#zbrush
#marvelous designer
#metahuman
#facial animation
$84.99
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