ZBrush High Detail Poly Painting Course Module 2
About this course
Welcome to "Module 2: ZBrush Concept and Detailed Character Poly Painting" during this course we will cover every technique you can think of to poly paint and texture your model inside ZBrush!This is the second Module of the complete character design for Games course, we will not be showing UV layout but simply focusing on the range of techniques we can use to paint and texture our Sculpt inside ZBrushSOFTWARE NEEDEDZBrush 2019Photoshop CC for Compositing onlyCOURSE FEATURESPainting and texturing Skin with control layersUsing Surface Noise to add colour and additional detailMasking techniques> Image reference and projectionsColour build up and developmentMaterial fills and blendsFinal render setting and compositingMany tips and tricksPlus much More...
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- What the provider tells you
- 32/45
- Who stands behind it
- 8/35
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What you'll learn
- painting and texturing skin
- using surface noise for added detail
- applying masking techniques
- color development and material blending
- final rendering settings and compositing
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