Udemy
Certificate
0
Unity com C#
About this course
The course walks through Unity 3D version 5.5, showing how to write C# scripts for game mechanics, UI, physics and input handling. You’ll see the language syntax, common Unity commands, and how to structure a project, then apply each concept in several hands‑on game demos. By the end you should be comfortable building simple Unity games from scratch using C#.
C
55/100
CourseAsk score
- What the provider tells you
- 31/45
- Who stands behind it
- 8/35
- How complete the listing is
- 16/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- Write C# scripts that control game objects in Unity
- Implement basic physics and collision handling in Unity 3D
- Create UI elements and respond to player input
- Organize a Unity project with scenes, prefabs and assets
- Build and export a simple playable game
Course objectives
- Teach C# fundamentals within the Unity environment
- Demonstrate Unity’s core components and workflow
- Guide students through complete mini‑game projects
Game Programming
#c#
#programming basics
#software development
#game development
#unity
#coding
#interactive design
#video games
#game programming
#unity3d
#game scripting
#physics engine
#ui design
#input handling
#prefabs
#scene management
#animation
$34.99
Price shown by Udemy — confirm on their site.
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