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Unity com C#
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Unity com C#

About this course

The course walks through Unity 3D version 5.5, showing how to write C# scripts for game mechanics, UI, physics and input handling. You’ll see the language syntax, common Unity commands, and how to structure a project, then apply each concept in several hands‑on game demos. By the end you should be comfortable building simple Unity games from scratch using C#.

C

55/100

CourseAsk score

What the provider tells you
31/45
Who stands behind it
8/35
How complete the listing is
16/20

Scores how much the provider publishes and who stands behind it — not how well it is taught.

What you'll learn

  • Write C# scripts that control game objects in Unity
  • Implement basic physics and collision handling in Unity 3D
  • Create UI elements and respond to player input
  • Organize a Unity project with scenes, prefabs and assets
  • Build and export a simple playable game

Course objectives

  • Teach C# fundamentals within the Unity environment
  • Demonstrate Unity’s core components and workflow
  • Guide students through complete mini‑game projects
Game Programming #c# #programming basics #software development #game development #unity #coding #interactive design #video games #game programming #unity3d #game scripting #physics engine #ui design #input handling #prefabs #scene management #animation
$34.99

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