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Start to finish - Creating a complete game using Unity3D
Udemy Bootcamp 0

Start to finish - Creating a complete game using Unity3D

About this course

You’ll build a complete 2D game called “Whack a Zombie” in Unity, learning to set up the project, create game mechanics, and add polish. The course walks you through writing C# scripts in Visual Studio for player controls, enemy behavior, collision handling, and UI elements. By the end you’ll have a working game and a solid grasp of the core Unity workflow for 2D development.

C

55/100

CourseAsk score

What the provider tells you
31/45
Who stands behind it
8/35
How complete the listing is
16/20

Scores how much the provider publishes and who stands behind it — not how well it is taught.

What you'll learn

  • Create a new Unity 2D project and configure basic settings
  • Write C# scripts in Visual Studio to control player input and enemy AI
  • Implement collision detection and response for game objects
  • Design and integrate UI elements such as scores and health bars
  • Add audio clips and visual effects to polish the gameplay
  • Export the finished game as a runnable build

Course objectives

  • Develop a functional 2D game from start to finish using Unity
  • Apply C# programming techniques specific to Unity game development
  • Incorporate UI, audio, and visual polish into a Unity project
Game Programming #c# #game development #game design #coding #game mechanics #2d games #unity3d #game programming #visual studios #indie game #unity #visual studio #2d game development #whack a zombie #collision detection #ui design #animation #audio integration #game polishing #scripting #game loop
$199.99

Price shown by Udemy — confirm on their site.

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