Udemy
Bootcamp
0
Start to finish - Creating a complete game using Unity3D
About this course
You’ll build a complete 2D game called “Whack a Zombie” in Unity, learning to set up the project, create game mechanics, and add polish. The course walks you through writing C# scripts in Visual Studio for player controls, enemy behavior, collision handling, and UI elements. By the end you’ll have a working game and a solid grasp of the core Unity workflow for 2D development.
C
55/100
CourseAsk score
- What the provider tells you
- 31/45
- Who stands behind it
- 8/35
- How complete the listing is
- 16/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- Create a new Unity 2D project and configure basic settings
- Write C# scripts in Visual Studio to control player input and enemy AI
- Implement collision detection and response for game objects
- Design and integrate UI elements such as scores and health bars
- Add audio clips and visual effects to polish the gameplay
- Export the finished game as a runnable build
Course objectives
- Develop a functional 2D game from start to finish using Unity
- Apply C# programming techniques specific to Unity game development
- Incorporate UI, audio, and visual polish into a Unity project
Game Programming
#c#
#game development
#game design
#coding
#game mechanics
#2d games
#unity3d
#game programming
#visual studios
#indie game
#unity
#visual studio
#2d game development
#whack a zombie
#collision detection
#ui design
#animation
#audio integration
#game polishing
#scripting
#game loop
$199.99
Price shown by Udemy — confirm on their site.
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