Realistic Product Creation in Blender
About this course
1. Photorealism the most important goal for CG artists .throughout this course we will create a realistic product from the first steps to the last steps.Starting with organise the project and knowing the first steps to create models then modeling the headphones taking a strong knowledge of modeling in blender,moving to create realistic materials for the headphones knowing how to use the procedural shaders and create simple realistic materials,and in the Realistic scene creation section you will take the fundamentals of creating Realistic scenes, we will setup a realstic scene conditions ,creating a realistic floor aplying some leaves tree to it using the particle systeme,adding a Ralistic lighting using an hdri ,some camera properties to get an extra realism,and finally render our images so By the end of this part you will be able to achieve Photorealism so you'll get the essential path needed to start making your own realistic renders 2. the opposite Unreal Scene creation:in this section you will know how to setup an unreal scene ,create some music notes changing some materials and lighting,swithing to blender compositor and applying some glow effects,and finally render our image,the finall section is the Post Processing Which you will know how to post process render photos,for the realistic scenes ,and also the unreal scenes ,By the end of this part you will be able to achieve unreal images so you'll get the essential skills needed to start making your own non realistic images What Will I be able to do after complete this course ? :you will Take the strong Metodology to start creating your own models you will learn about reference images,analyze the models and the prepation for modeling.you will be a
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What you'll learn
- creating realistic 3D models using Blender
- developing photorealistic materials and lighting
- understanding scene setup for realism
- using procedural shaders
- applying post-processing effects
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