Orc Rider and Bull Creature Creation in Zbrush
About this course
Do you have problems modelling creature anatomy, both humanoid and animal-like?Are your fantasy characters always a little off somehow? Are you ready to learn how to make a realistic high poly model, Armour, clothes, weapons, fur and everything only in Zbrush, fast and efficient? Then I welcome you to Nexttut education's "Orc rider and Bull creature creation in Zbrush" course.INSTRUCTOR :My name is Nikolay Naydenov and I am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world's most famous game companies - Gameloft. GOAL OF THE COURSE : By the end of this course, you'll be able to model good realistic orc and bull creatures with belts, armors and weapons in Zbrush from start to finish.YOU WILL LEARN :Sculpting the orc head and hairSculpting the orc bodySculpting the bull head and bodyMaking the 3D sketch of the bull armorMaking the 3D sketch of the orc armorMaking belts, rings, armors, gloves and etc.Making a battleaxeRefining the orc and bull with skin detailPoly paint the creaturesMaking the fur with FibermeshMaking the materials in ZbrushPosing the orc and bullRendering the character with passesComposing a final render in PhotoshopIDEAL STUDENTS : I have designed this course for intermediate 3d modeling students, who wants to model beautiful looking production ready creatures for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
69/100
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- What the provider tells you
- 45/45
- Who stands behind it
- 8/35
- How complete the listing is
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What you'll learn
- Sculpting the orc head and body
- Sculpting the bull head and body
- Creating 3D sketches for armor and accessories
- Adding lifelike details with skin textures
- Utilizing Fibermesh for fur creation
- Rendering final characters and composing in Photoshop
Course objectives
- To master the sculpting of fantasy creature anatomy
- To produce polished, ready-for-production models
- To develop skills in creating textures and detailing character features
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