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Maya向-游戏动作设计系统课程
About this course
本次课程主要讲解Maya向系统动画,对人体力学方面做了深入研究,包括动画的运动规律,加减速、节奏、滞空、受击、Pose等基础向知识,了解动作产生的规律规则,运用方式方法制作出需要的游戏动作。还讲解男性、女性走路、跑步、急奔、后空翻、龙拳、鞭腿、连击、死亡、待机、量感走、等进阶性知识,了解动画卡顿加减速如何快速解决等;最后还讲解猫科四足角色的走路、跑步、攻击动画,以及飞龙的飞行动画,作为案例的提升和补充,让教程更加系统并强化所学知识。案例深层次剖析,原理结合实操来讲解知识点,以此帮助大家在这个要求越来越高的CG领域,提高自己的核心竞争力。
E
36/100
CourseAsk score
- What the provider tells you
- 16/45
- Who stands behind it
- 8/35
- How complete the listing is
- 12/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- understand the principles of motion and animation
- create realistic walking and running animations for characters
- design complex action sequences for characters
- troubleshoot animation smoothness and acceleration issues
- develop animations for quadrupedal characters
Game Design
3D & Animation
#game design
#animation
#maya
#animation troubleshooting
#game animation
#character rigging
#motion principles
#human mechanics
#quadrupedal animation
#walking animation
#running animation
#action sequences
$34.99
Price shown by Udemy — confirm on their site.
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