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Maya向-游戏动作设计系统课程
Udemy Certificate 0

Maya向-游戏动作设计系统课程

About this course

本次课程主要讲解Maya向系统动画,对人体力学方面做了深入研究,包括动画的运动规律,加减速、节奏、滞空、受击、Pose等基础向知识,了解动作产生的规律规则,运用方式方法制作出需要的游戏动作。还讲解男性、女性走路、跑步、急奔、后空翻、龙拳、鞭腿、连击、死亡、待机、量感走、等进阶性知识,了解动画卡顿加减速如何快速解决等;最后还讲解猫科四足角色的走路、跑步、攻击动画,以及飞龙的飞行动画,作为案例的提升和补充,让教程更加系统并强化所学知识。案例深层次剖析,原理结合实操来讲解知识点,以此帮助大家在这个要求越来越高的CG领域,提高自己的核心竞争力。

E

36/100

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16/45
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8/35
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12/20

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What you'll learn

  • understand the principles of motion and animation
  • create realistic walking and running animations for characters
  • design complex action sequences for characters
  • troubleshoot animation smoothness and acceleration issues
  • develop animations for quadrupedal characters
Game Design 3D & Animation #game design #animation #maya #animation troubleshooting #game animation #character rigging #motion principles #human mechanics #quadrupedal animation #walking animation #running animation #action sequences
$34.99

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