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Mastering Embedded Rust: Bare Metal, FFI, Crates, Projects
Udemy MOOC / Non-credit 0

Mastering Embedded Rust: Bare Metal, FFI, Crates, Projects

About this course

==>  Looking to add another embedded programming language to your arsenal? Give Rust a shot — you won’t be disappointed!! <==This course is your starting point for using Rust on ARM Cortex Mx based microcontrollers such as STM32, even if you are new to embedded systems. This is a fully hands on course that takes you from scratch into real world embedded Rust development on STM32. Each video builds on the previous, helping you progress step-by-step, from writing bare metal code to advanced topics like FFI, crates, driver development, and traits. Ideal for those new to Rust and embedded systems.Why Rust for embedded?Rust prevents many common memory issues (like null pointer dereferencing, buffer overflows, and use-after-free errors) through:Ownership model: Rust’s strict rules around ownership, borrowing, and lifetimes prevent most accidental memory misuse.Type safety: Rust’s type system ensures that you access data correctly and helps prevent certain types of invalid memory access by enforcing strict variable usage patterns.Thanks to Cargo, Rust’s official package manager, you can easily add features by simply including external libraries, or "crates," which are like plug-and-play components.What will you learn?Here’s what you will master in this course:A beginner-friendly introduction to Rust, tailored for embedded systemsComplete toolchain setup for cross-compiling, flashing, and debuggingDebugging and logging with defmt and probe-rs for real-time tracingHigh-level peripheral programming with STM32 HAL crateStep-by-step, build a real-world Flappy Bird game application using RustInterface with real sensors (MPU6050) to control game mechanics

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62/100

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38/45
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16/20

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What you'll learn

  • Understand the basics of Rust programming language for embedded systems
  • Set up the complete toolchain for cross-compiling and debugging
  • Implement debugging and logging practices using defmt and probe-rs
  • Program STM32 peripherals using the STM32 HAL crate
  • Develop a real-world Flappy Bird game application with Rust
  • Interface with sensors like the MPU6050
Software Engineering #debugging #embedded systems #microcontrollers #rust #game programming #toolchain #ARM Cortex #STM32 #cross-compiling #defmt #probe-rs #STM32 HAL #FFI #crates #MPU6050
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