Coursera
MOOC / Non-credit
0
Introduction to Game Design
About this course
Study the foundational mechanics, rules, and conceptual underpinnings of game design. Define what makes a game compelling through industry-standard documentation and structured conceptual frameworks. Develop and describe original game concepts through four iterative assignments designed to bridge the gap between abstract ideas and playable mechanics—no programming experience required.
A
82/100
CourseAsk score
- What the provider tells you
- 31/45
- Who stands behind it
- 35/35
- How complete the listing is
- 16/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- understanding foundational mechanics of game design
- creating original game concepts
- applying industry-standard documentation practices
- bridging abstract ideas with playable mechanics
Course objectives
- to define what makes a game compelling
- to develop and describe original game concepts
- to familiarize students with structured conceptual frameworks
Game Design
#iterative design
#game design
#game mechanics
#playable mechanics
#conceptual frameworks
#game documentation
#compelling gameplay
#original game concepts
$79.00
Price shown by Coursera — confirm on their site.
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