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Intermediate 3D Modelling and Game Asset Creation
Coursera Certificate 0

Intermediate 3D Modelling and Game Asset Creation

About this course

This course is designed to help you take your 3D modelling skills to the next level, focusing on the creation of game assets using Blender’s powerful toolset. Beginning with time-saving techniques, such as rapid geometry selection and modifier stacking, you’ll refine your workflow to build more intricate models. You’ll create essential game assets like furniture, stocks, banners, and torture devices while learning how to bring these props to life with realistic textures, including blood decals and emission materials for torches. As you progress, the course dives into advanced topics such as Blender’s sculpting tools, cloth creation, and using the geometry node system to automate complex tasks. You’ll also explore how to use topology creatively to optimize props like weapons and shields while keeping polygon counts low. This practical knowledge is further enhanced with detailed lessons on working with Blender’s Cycles X and Eevee render engines, helping you render your game assets with professional-level quality. The final part of the course focuses on real-time rendering techniques and game engine integration, specifically preparing your assets for Unreal Engine 5. By the end of this course, you'll have a comprehensive portfolio of game-ready props and a solid understanding of intermediate 3D modelling techniques, ready for use in any game environment. This course is perfect for intermediate 3D artists, game developers, and hobbyists looking to improve their skills in Blender. A basic understanding of 3D modelling and Blender tools is recommended.

B

81/100

CourseAsk score

What the provider tells you
45/45
Who stands behind it
20/35
How complete the listing is
16/20

Scores how much the provider publishes and who stands behind it — not how well it is taught.

What you'll learn

  • creating detailed 3D game assets
  • applying realistic textures and materials
  • utilizing Blender's sculpting tools
  • optimizing models for performance
  • rendering assets using Cycles X and Eevee

Course objectives

  • to build intricate 3D models for games
  • to master Blender techniques for asset creation
  • to prepare assets for integration with Unreal Engine 5
Game Design 3D & Animation #3d modeling #blender #texturing #real-time rendering #unreal engine #modifier stacking #geometry nodes #game assets #sculpting #polygon optimization
$49.00

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