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Game Development with MonoGame: 2D & 3D Projects
Coursera MOOC / Non-credit 0

Game Development with MonoGame: 2D & 3D Projects

About this course

This Specialization provides a complete pathway to mastering game development with MonoGame, covering both 2D and 3D design. Learners begin by installing and configuring the framework, then progress to designing interactive objects, implementing physics and collision systems, and integrating assets through the Pipeline Tool. Through building full games like a Brick Breaker project and implementing advanced block mechanics, students develop skills in rendering, animation, scoring, and level progression. By the end, participants will have hands-on experience building portfolio-ready games and the confidence to expand into professional or indie development.

C

67/100

CourseAsk score

What the provider tells you
31/45
Who stands behind it
20/35
How complete the listing is
16/20

Scores how much the provider publishes and who stands behind it — not how well it is taught.

What you'll learn

  • setting up and configuring the MonoGame framework
  • designing interactive game objects
  • implementing physics and collision detection
  • integrating assets using the Pipeline Tool
  • creating complete games with advanced mechanics
  • developing animation and scoring systems

Course objectives

  • to master game development with MonoGame
  • to create portfolio-ready games
  • to gain confidence in both professional and indie game development
Game Programming #portfolio development #game development #physics #game mechanics #animation #level design #monogame #2d game design #3d game design #interactive objects #collision detection #scoring
$49.00

Price shown by Coursera — confirm on their site.

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