Game Development Essentials with Unreal Engine 4 Blueprints
About this course
You’ll learn how to build a simple platformer in Unreal Engine 4 using its Blueprint visual‑scripting system, while also picking up basic 3D modeling techniques in Maya for creating game assets. The course walks you through setting up the project, designing levels, implementing gameplay mechanics, and finally packaging the game for upload to popular distribution platforms. Along the way you’ll see how to assemble and sell your own assets, giving you a concrete end‑to‑end indie development workflow.
55/100
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- What the provider tells you
- 31/45
- Who stands behind it
- 8/35
- How complete the listing is
- 16/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- Create a functional 2D platformer game in Unreal Engine 4 using Blueprints
- Model and texture simple assets in Maya for use in a game
- Set up level geometry, player controls, and basic game logic without writing code
- Package and upload a completed game to online distribution platforms
Course objectives
- Teach the fundamentals of visual scripting with Unreal Engine 4 Blueprints
- Introduce basic Maya modeling concepts relevant to game asset creation
- Guide students through the complete development cycle of an indie platformer
- Demonstrate how to publish a finished game for feedback and potential sales
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