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Game Design and Development 3: 3D Shooter
Coursera MOOC / Non-credit 0

Game Design and Development 3: 3D Shooter

About this course

If you love games and want to learn how to make them, then this course is your third step down that path. In this course you will learn the fundamentals of game design, including an understanding of level design, game balancing, prototyping, and playtesting, as well as game asset creation techniques. You will continue developing video games using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 3D First-Person Shooter game, and will be able to leverage an array of game development techniques to create your own basic games.

A

82/100

CourseAsk score

What the provider tells you
31/45
Who stands behind it
35/35
How complete the listing is
16/20

Scores how much the provider publishes and who stands behind it — not how well it is taught.

What you'll learn

  • understanding of level design
  • knowledge of game balancing
  • skills in prototyping and playtesting
  • ability to create game assets
  • experience using the Unity game engine

Course objectives

  • complete a 3D First-Person Shooter game
  • apply game development techniques to create basic games
  • develop a foundational understanding of game design principles
UX/UI Design #3d modeling #prototyping #game development #unity #game design #level design #asset creation #first-person shooter #game balancing #playtesting
$49.00

Price shown by Coursera — confirm on their site.

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