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Creating games without code!  The Astro Galaxy Game Room
Udemy MOOC / Non-credit 0

Creating games without code! The Astro Galaxy Game Room

About this course

Game Developers Republic is excited to announce, The Astro Galaxy Game Room! A brand new course & series, created to not only help you learn & master lighting, & using unity’s various Render pipelines, but also teach you how to create games & game mechanics, without writing a line of code using BOLT. In this course you'll not only create an interactive 3d environment, with a functional tv with multiple channels & a playable NES like game console, but also Astro Galaxy, a top down 2d space shooter.However, as most of us know, programming is a huge part of any games development. So it should come to no surprise that for many of us, learning how to write code was always a huge hurdle to overcome if you wanted to develop games.But with Bolt now free, & officially a part of unity, creating beautiful, engaging, captivating, & fun games has never been easier.So weather you an artists, designers, or programmer, with over 17 hours of video lessons, over 90 prefabs, over 100 unique texture maps, over 150 sprite & UI elements, 20 LUT color look up tabs, & HDRI images & materials, the Astor galaxy game room - Mastering Unity Lighting, Render Pipelines, & BOLT, course was designed to give you the knowledge, techniques, & the game asset, you need, to take your game from an idea, to a playable reality.During the 4 chapters of this course, you will learn:How to properly create & set up lights, materials, & post processing effects in both Unity’s default legacy render pipeline, & the Universal scriptable render pipeline. As well as how to use unity’s particle systems to create effects such as light shafts & dust particles.Bolt basics, such as, nodes, events, and transitions.How & when to use flow machines & state ma

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What you'll learn

  • Set up and manage lighting and materials in Unity
  • Utilize Unity's particle systems for effects
  • Understand BOLT basics including nodes, events, and transitions
  • Create a top-down 2D space shooter game
  • Design an interactive 3D environment
Game Design Game Programming #programming basics #texturing #lighting #game development #unity #game mechanics #2d games #particle systems #interactive design #game assets #bolt #3d environment #render pipelines #space shooter
$49.99

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