Complete 2D Platformer in Unity C#
About this course
Learn how to create your very own platformer game using Unity and C#, an industry-standard program used by many large gaming studios and indie developers across the world. In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to create such game elements as:Coding with c#, building from the basics upA character with full movement, running, jumping & double-jumping capabilitesCollectibles such as fruit & extra healthParallaxing background effectsmoving & flying enemiesLevel Mechanics like Spikes, moving platforms, crushing blocks & moreA checkpoint system with respawning and extra livesFull user Interface with interactive menusCreating levels with tilemapsFull health & damage system with player knockbackTransitioning through multiple levelsA unique and challenging boss battleA complete music and sound effects systemAnd much more!The course also includes a complete version of the final project to use for your own reference to ensure everything in your game works as it should!Start learning today and let me he
69/100
CourseAsk score
- What the provider tells you
- 45/45
- Who stands behind it
- 8/35
- How complete the listing is
- 16/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- coding with C#
- character movement including running, jumping, and double-jumping
- creating collectibles
- implementing parallaxing backgrounds
- designing level mechanics like spikes and moving platforms
- establishing a checkpoint system
- building a user interface with interactive menus
- utilizing tilemaps for level creation
- developing a health and damage system
- crafting a unique boss battle
Course objectives
- understand and implement coding principles in game development
- create a playable 2D platformer game
- apply concepts of game design through practical exercises
Price shown by Udemy — confirm on their site.
Enroll on UdemyYou'll be redirected to Udemy to complete enrollment.
- Listed & compared by CourseAsk
- English · 0
Compared on these lists
Where this course ranks against the alternatives.