Udemy
MOOC / Non-credit
0
Assets para videojuegos Maya ZBrush y Substance Painter 2019
About this course
Aprende el flujo de trabajo para la creación de assets y props para videojuegos y escenarios, crearemos 3 assets desde cero y paso a paso, cubriremos modelado y UV maps, después llevaremos los modelos a ZBrush para detallarlos, finalmente llevaremos los assets a Substance Painter para texturizar y regresaremos todo a Maya para configurar y obtener el render final. Un curso muy completo con 3 poderosos programas.
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51/100
CourseAsk score
- What the provider tells you
- 31/45
- Who stands behind it
- 8/35
- How complete the listing is
- 12/20
Scores how much the provider publishes and who stands behind it — not how well it is taught.
What you'll learn
- how to create assets and props for video games
- modeling and UV mapping techniques
- detailing models using ZBrush
- texturing assets with Substance Painter
- final rendering in Maya
Course objectives
- to teach the workflow for 3D asset creation
- to provide hands-on experience with industry-standard software
Game Design
#3d modeling
#3d rendering
#texturing
#video game design
#rendering
#UV mapping
#maya
#zbrush
#substance painter
#game assets
$149.99
Price shown by Udemy — confirm on their site.
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