The minimum requirements for admission in BSc (HONS) Computer science at Queen Mary University of London for all applicants (Domestic or International) are:
Note: Please check the university website in the link below.
A-Level | Grades AAB at A-Level. Alternatively, A-Level grades ABB including either A-Level Mathematics or Computer Science. Excludes General Studies and Critical Thinking. |
IB | International Baccalaureate Diploma with a minimum of 34 points overall, including 6,6,5 from three Higher Level subjects. Alternatively, 32 points overall including 6,5,5 from three Higher Level subjects including Mathematics or Computer Science. |
BTEC | See our detailed subject and grade requirements |
Access HE | We consider applications from students with the Access to Higher Education Diploma in Computing. The minimum academic requirement is to achieve 60 credits overall, with 45 credits at Level 3, of which 30 credits must be at Distinction and 15 credits at Merit or higher. Applications are considered on a case by case basis. Due to the high volume of applications, we do not make offers of study purely on the basis of meeting grade requirements. GCSE Mathematics at grade B/5 is required in addition to the Access qualification. |
GCSE | Minimum five GCSE passes including English at grade C or 4 and Maths at grade B or 5. |
EPQ | Alternative offers may be made to applicants taking the Extended Project Qualification. For further information please visit: qmul.ac.uk/undergraduate/entry/epq |
Contextualised admissions | We consider every application on its individual merits and will take into consideration your individual educational experiences and context. More information on how academic schools and programmes use this information as part of the admissions process, can be found on our contextualised admissions pages. |
Our programme will give you practical skills in software development and interface design, underpinned by a strong grasp of the fundamental principles of IT. We cover programming, software engineering, computer and network design and the theory of computing, as well as multimedia, usability and interaction.